(change 30 to number of monsters you want) To create the arrays: ----- Dim monster_names$(30), monster_hits(30), monster_level(30) ----- To add a monster: (replace # with the monsters number) ----- monster_names$(#) = "a bright figure" monster_hits(#) = 500 monster_level(#) = 10 ----- To modify it: ----- if playerhitmonster = 1 then monster_hits(#) = monster_hits(#) - 5 end if ----- Example on getting information on a monster. ----- PRINT "You encounter a "; monster_names$(#); "." if playerHP > $monster_hits(#) then PRINT "You currently have more HP than the monster." end if -----